This article has been indexed from CSO Online
The gaming industry produces the most cutting-edge, connected, customizable, entertainment experiences on the planet.
Full stop.
Currently at $200 billion per year and growing, the gaming industry has grown from humble beginnings in the 1930s (during which games like Baffle Ball and pinball were considered a degenerate form of leisure that would lead young men into lives of sin) into a massive global phenomenon widely seen as the savior of parents’ sanity during a global pandemic.
But games are more than just fun. And the industry is more than just a darling set of financial investments that thrived during a pandemic. The gaming industry has pioneered technologies and interactive models (and will continue to) that would be used not only for video games themselves, but also for video, music, sports, fitness, medicine, industrial training, and beyond. As this multitude of technologies continues to converge into a connected social/technological landscape (the metaverse), it’s clear that gaming is one of the key driving industries paving the way forward.
BrandPost: Gaming Industry Paves the Way