Making macOS Universal Apps in Swift with Universal Golang Static Libraries

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There are a plethora of amazingly useful Golang libraries, and it has been possible for quite some time to use Go libraries with Swift. The advent of the release of the new Apple Silicon/M1/arm64 architecture for macOS created the need for a new round of “fat”/”universal” binaries and libraries to bridge the gap between legacy… Continue reading Making macOS Universal Apps in Swift with Universal Golang Static Libraries